000 | 02995nam a22006255i 4500 | ||
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001 | 978-3-642-31866-5 | ||
003 | DE-He213 | ||
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007 | cr nn 008mamaa | ||
008 | 120718s2012 gw | s |||| 0|eng d | ||
020 |
_a9783642318665 _9978-3-642-31866-5 |
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_a10.1007/978-3-642-31866-5 _2doi |
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_aAdvances in Computer Games _h[electronic resource] : _b13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers / _cedited by H. Jaap van den Herik, Aske Plaat. |
250 | _a1st ed. 2012. | ||
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2012. |
|
300 |
_aXXIII, 356 p. 131 illus. _bonline resource. |
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336 |
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_aonline resource _bcr _2rdacarrier |
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_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v7168 |
|
520 | _aThis book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games. | ||
650 | 0 |
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_aComputer science. _99832 |
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_aPlaat, Aske. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9151621 |
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