000 | 03678nam a22005775i 4500 | ||
---|---|---|---|
001 | 978-3-319-07632-4 | ||
003 | DE-He213 | ||
005 | 20240730185359.0 | ||
007 | cr nn 008mamaa | ||
008 | 140515s2014 sz | s |||| 0|eng d | ||
020 |
_a9783319076324 _9978-3-319-07632-4 |
||
024 | 7 |
_a10.1007/978-3-319-07632-4 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
|
072 | 7 |
_aCOM079010 _2bisacsh |
|
072 | 7 |
_aUYZ _2thema |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
245 | 1 | 0 |
_aSocial Computing and Social Media _h[electronic resource] : _b6th International Conference, SCSM 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings / _cedited by Gabriele Meiselwitz. |
250 | _a1st ed. 2014. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2014. |
|
300 |
_aXXIV, 605 p. 159 illus. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v8531 |
|
505 | 0 | _aDesigning and evaluating social computing and social media -- Designing, analyzing and visualizing social networks -- Online communities and engagement -- Presence and self in social media -- Social media, games, gamification and entertainment. | |
520 | _aThis book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
|
650 | 0 |
_aHuman-computer interaction. _96196 |
|
650 | 0 |
_aInformation storage and retrieval systems. _922213 |
|
650 | 0 |
_aApplication software. _9139062 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aInformation Storage and Retrieval. _923927 |
650 | 2 | 4 |
_aComputer and Information Systems Applications. _9139063 |
700 | 1 |
_aMeiselwitz, Gabriele. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9139064 |
|
710 | 2 |
_aSpringerLink (Online service) _9139065 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783319076317 |
776 | 0 | 8 |
_iPrinted edition: _z9783319076331 |
830 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI, _x2946-1642 ; _v8531 _9139066 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-319-07632-4 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
912 | _aZDB-2-LNC | ||
942 | _cELN | ||
999 |
_c92791 _d92791 |