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_aGaming, Simulation and Innovations: Challenges and Opportunities _h[electronic resource] : _b52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6-10, 2021, Revised Selected Papers / _cedited by Upinder Dhar, Jigyasu Dubey, Vinod Dumblekar, Sebastiaan Meijer, Heide Lukosch. |
250 | _a1st ed. 2022. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2022. |
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300 |
_aXI, 297 p. 79 illus., 51 illus. in color. _bonline resource. |
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_aLecture Notes in Computer Science, _x1611-3349 ; _v13219 |
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505 | 0 | _aGame Design and Facilitation -- Bring Joy to Gamers: Adding Renewable Energy Alternative through Sustainable Development Indicators -- The Effects of Structured Instruction on Team Performance -- Facilitated Tabletop Games in a Mediated Environment -- Facilitating Training Simulations for Health Emergency -- Factors and Attributes of Team Players: A Study of Engineering Students in India -- Intercultural Dialogue through Simulation and Virtual Exchange in Education -- Gaming in Education -- The Co-Design of Educational Video Games -- Reframing the Boundaries of Experiential Education Using Cynefin Domains -- Experimental Research: Simulations and Serious Games for Sustainability -- Frame Game as Teaching Methodology in Higher Education: the case of RElastiCity -- "Risk Management can actually be Fun" - Using the Serious Cards for Biosafety Game to Stimulate Proper Discussions about Biosafety -- Social Economy: A Simulation Game in Model Social Enterprises. | |
520 | _aThis book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6-10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games. | ||
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_aCoding theory. _94154 |
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_aComputer Communication Networks. _9117958 |
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_aComputer Engineering and Networks. _9117959 |
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_aComputer Vision. _9117960 |
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_aComputer Application in Social and Behavioral Sciences. _931815 |
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_aCoding and Information Theory. _9117961 |
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_aDhar, Upinder. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9117962 |
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_aDubey, Jigyasu. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9117963 |
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_aDumblekar, Vinod. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9117964 |
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_aMeijer, Sebastiaan. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9117965 |
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_aLukosch, Heide. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9117966 |
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