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024 7 _a10.1007/978-3-319-39519-7
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245 1 0 _aCoordination Models and Languages
_h[electronic resource] :
_b18th IFIP WG 6.1 International Conference, COORDINATION 2016, Held as Part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016, Heraklion, Crete, Greece, June 6-9, 2016, Proceedings /
_cedited by Alberto Lluch Lafuente, José Proença.
250 _a1st ed. 2016.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXIV, 279 p. 83 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
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347 _atext file
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490 1 _aProgramming and Software Engineering,
_x2945-9168 ;
_v9686
505 0 _aMultilevel Transitive and Intransitive Non-Interference, Causally -- A Game Interpretation of Retractable Contracts -- Where Do Your IoT Ingredients Come from? -- Tuple Spaces Implementations and Their Efficiency -- On-the-Fly Mean-field Model-Checking for Attribute-Based Coordination -- Scheduling Games for Concurrent Systems -- ParT: An Asynchronous Parallel Abstraction for Speculative Pipeline Computations -- Modelling Ambulance Deployment with CARMA -- On Synchronous and Asynchronous Compatibility of Communicating Components -- A Semantic Theory of the Internet of Things -- A Formal Analysis of the Global Sequence Protocol -- Improving Gossip Dynamics through Overlapping Replicates -- From Modelling to Systematic Deployment of Distributed Active Objects -- An Interference-Free Programming Model for Network Objects -- On Sessions and Infinite Data -- On Dynamical Probabilities, or: How to Learn to Shoot Straight.
520 _aThis book constitutes the proceedings of the 18th International Conference on Coordination Models and Languages, COORDINATION 2016, held in Heraklion, Crete, Greece, in June 2016, as part of the 11th International Federated Conference on Distributed Computing Techniques, DisCoTec 2016. The 16 full papers included in this volume were carefully reviewed and selected from 44 submissions. The papers cover a wide range of topics and techniques related to system coordination, including: programming and communication abstractions; communication protocols and behavioural types; actors and concurrent objects; tuple spaces; games, interfaces and contracts; information flow policies and dissemination techniques; and probabilistic models and formal verification.
650 0 _aSoftware engineering.
_94138
650 0 _aComputer science.
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650 0 _aComputer programming.
_94169
650 0 _aCompilers (Computer programs).
_93350
650 0 _aAlgorithms.
_93390
650 1 4 _aSoftware Engineering.
_94138
650 2 4 _aComputer Science Logic and Foundations of Programming.
_942203
650 2 4 _aProgramming Techniques.
_9111320
650 2 4 _aCompilers and Interpreters.
_931853
650 2 4 _aAlgorithms.
_93390
700 1 _aLluch Lafuente, Alberto.
_eeditor.
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_9111321
700 1 _aProença, José.
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776 0 8 _iPrinted edition:
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776 0 8 _iPrinted edition:
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830 0 _aProgramming and Software Engineering,
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_9111324
856 4 0 _uhttps://doi.org/10.1007/978-3-319-39519-7
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