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_aVideogame Sciences and Arts _h[electronic resource] : _b13th International Conference, VJ 2023, Aveiro, Portugal, November 28-30, 2023, Revised Selected Papers / _cedited by Liliana Vale Costa, Nelson Zagalo, Ana Isabel Veloso, Esteban Clua, Sylvester Arnab, Mário Vairinhos, Diogo Gomes. |
250 | _a1st ed. 2024. | ||
264 | 1 |
_aCham : _bSpringer Nature Switzerland : _bImprint: Springer, _c2024. |
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300 |
_aXV, 338 p. 100 illus., 85 illus. in color. _bonline resource. |
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490 | 1 |
_aCommunications in Computer and Information Science, _x1865-0937 ; _v1984 |
|
505 | 0 | _aGame Experience and Evaluation -- Data Driven Agents for User Experience Testing -- Embraceable Virtual Paws: Player Experiences in Animal Shelter Simulators -- Livestreaming Games and Parenthood: Exploring the Experience of Portuguese Parent Streamers -- Videogame Students in Portuguese Higher Education: Perceptions, Motivations, and Playing Habits -- Psychological and Behavioral Effects of League of Legends rank system for Italian Competitive Players -- Comparing Performance and Experience in VR vs. Real-world through a Puzzle Game -- Looking Up the Camera to Play Right": An Interview Study of the Implications of Cinematic Storytelling in Game Design -- Game-based learning and edutainment -- Breaking the Wall of E-Waste Recycling Education by Means of a Digital Game -- How Players Develop Computational Thinking while Modeling Character Behaviors in Gameplay -- Extending Educational Games Across Product Lines -- A Videogame for Architectural Design? Minecraft for Young People to Imagine Desirable Climate Futures -- Math-Masters: An Educational Game to Practice the Mathematical Operations -- A Framework for the Creation of a Reading Video Game for Children -- Games and Culture. - Video Games and Adaptation: an Introduction -- A Lantern Called Desire: Time Travel, Space Nostalgia, and Desiring-Machines in 'The Great Perhaps' -- Adolescent masculinity and the geek aesthetic: a study of gaming magazine imagery 1982 to 1993 -- For a pragmatic study of the generic categorization of video games: the case of survival horror -- Game Design and Development -- Cities: Skylines: the digital and analog game design lessons for learning about collaborative urban planning -- Humans vs AI: An Exploratory Study With Online and Offline Learners -- An Evolutionary Approach for PCG in a Cooperative Puzzle Platform Game -- Icarus, towards diplomatic agents in Diplomacy -- Unlocking the Untapped Potential of Video Game Data: A Case Study of Aim Trainers -- ChemXP AR Edition, A Serious Game . | |
520 | _aThis book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28-30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 0 |
_aSoftware engineering. _94138 |
|
650 | 0 |
_aComputer vision. _995893 |
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650 | 0 |
_aSocial sciences _xData processing. _983360 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aSoftware Engineering. _94138 |
650 | 2 | 4 |
_aComputer Vision. _995897 |
650 | 2 | 4 |
_aComputer Application in Social and Behavioral Sciences. _931815 |
700 | 1 |
_aVale Costa, Liliana. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995898 |
|
700 | 1 |
_aZagalo, Nelson. _eeditor. _0(orcid) _10000-0002-5478-0650 _4edt _4http://id.loc.gov/vocabulary/relators/edt _995901 |
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700 | 1 |
_aVeloso, Ana Isabel. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995902 |
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700 | 1 |
_aClua, Esteban. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995903 |
|
700 | 1 |
_aArnab, Sylvester. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995904 |
|
700 | 1 |
_aVairinhos, Mário. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995905 |
|
700 | 1 |
_aGomes, Diogo. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _995906 |
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710 | 2 |
_aSpringerLink (Online service) _995908 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031514517 |
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_iPrinted edition: _z9783031514531 |
830 | 0 |
_aCommunications in Computer and Information Science, _x1865-0937 ; _v1984 _995910 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-51452-4 |
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