000 | 03512nam a22005055i 4500 | ||
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001 | 978-3-031-02216-6 | ||
003 | DE-He213 | ||
005 | 20240730164119.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2016 sz | s |||| 0|eng d | ||
020 |
_a9783031022166 _9978-3-031-02216-6 |
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024 | 7 |
_a10.1007/978-3-031-02216-6 _2doi |
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050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
|
072 | 7 |
_aCOM079010 _2bisacsh |
|
072 | 7 |
_aUYZ _2thema |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
100 | 1 |
_aGuzdial, Mark. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _982190 |
|
245 | 1 | 0 |
_aLearner-Centered Design of Computing Education _h[electronic resource] : _bResearch on Computing for Everyone / _cby Mark Guzdial. |
250 | _a1st ed. 2016. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2016. |
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300 |
_aXVIII, 147 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 |
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505 | 0 | _aPreface -- Acknowledgments -- What Does Computing for Everyone Mean? -- The Challenges of Learning Programming -- Computational Thinking and Using Programming to Learn -- Media Computation and Contextualized Computing Education -- Adults as Computing Learners -- Learner-Centered Computing Education for Computer Science Majors -- Steps Toward Computing for Everyone -- Bibliography -- Author's Biography -- Index . | |
520 | _aComputing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
710 | 2 |
_aSpringerLink (Online service) _982191 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031001994 |
776 | 0 | 8 |
_iPrinted edition: _z9783031010880 |
776 | 0 | 8 |
_iPrinted edition: _z9783031033445 |
830 | 0 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 _982192 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-02216-6 |
912 | _aZDB-2-SXSC | ||
942 | _cEBK | ||
999 |
_c85314 _d85314 |