000 | 05113nam a22005055i 4500 | ||
---|---|---|---|
001 | 978-3-031-02208-1 | ||
003 | DE-He213 | ||
005 | 20240730163450.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2015 sz | s |||| 0|eng d | ||
020 |
_a9783031022081 _9978-3-031-02208-1 |
||
024 | 7 |
_a10.1007/978-3-031-02208-1 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
|
072 | 7 |
_aCOM079010 _2bisacsh |
|
072 | 7 |
_aUYZ _2thema |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
100 | 1 |
_aMarquardt, Nicolai. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _978690 |
|
245 | 1 | 0 |
_aProxemic Interactions _h[electronic resource] : _bFrom Theory to Practice / _cby Nicolai Marquardt, Saul Greenberg. |
250 | _a1st ed. 2015. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2015. |
|
300 |
_aXXII, 177 p. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 |
|
505 | 0 | _aAcknowledgments -- Videos -- Figure Credits -- Introduction -- Part I -- Ubicomp in Brief -- Proxemic Interactions Theory -- Operationalizing Proxemics for Ubicomp Interaction -- Exploiting Proxemics to Address Challenges in Ubicomp Ecologies -- Part II: Exploiting Proxemics in Ubicomp Ecologies -- Person/Person-to-Device Proxemic Interactions -- Device-to-Device Proxemic Interactions -- Considering Person-to-Person and Device-to-Device Proxemics -- Dark Patterns -- Conclusion -- References -- Author Biographies. | |
520 | _aIn the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people's expectations of proxemics can be exploited in interaction design to mediate their interactions with devices (phones, tablets, computers, appliances, large displays) contained within a small ubiquitous computing ecology. Just as people expect increasing engagement and intimacy as they approach others, so should they naturally expect increasing connectivity and interaction possibilities as they bring themselves and their devices in close proximity to one another. This is called Proxemic Interactions. This book concerns the design of proxemic interactions within such future proxemic-aware ecologies. It imagines a world of devices that have fine-grained knowledge of nearby people and other devices-how they move into range, their precise distance, their identity, and even their orientation-and how such knowledge can be exploited to design interaction techniques. The first part of this book concerns theory. After introducing proxemics, we operationalize proxemics for ubicomp interaction via the Proxemic Interactions framework that designers can use to mediate people's interactions with digital devices. The framework, in part, identifies five key dimensions of proxemic measures (distance, orientation, movement, identity, and location) to consider when designing proxemic-aware ubicomp systems. The second part of this book applies this theory to practice via three case studies of proxemic-aware systems that react continuously to people's and devices' proxemic relationships. The case studies explore the application of proxemics in small-space ubicomp ecologies by considering first person-to-device, then device-to-device, and finally person-to-person and device-to-device proxemic relationships. We also offer a critical perspective on proxemic interactions in the form of "dark patterns," where knowledge of proxemics may (and likely will) be easily exploited to the detriment of the user. Table of Contents: Acknowledgments / Videos / Figure Credits / Introduction / Part I / Ubicomp in Brief / Proxemic Interactions Theory / Operationalizing Proxemics for Ubicomp Interaction / Exploiting Proxemics to Address Challenges in Ubicomp Ecologies / Part II: Exploiting Proxemics in Ubicomp Ecologies / Person/Person-to-Device Proxemic Interactions / Device-to-Device Proxemic Interactions / Considering Person-to-Person and Device-to-Device Proxemics / Dark Patterns / Conclusion / References / Author Biographies. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
|
650 | 0 |
_aHuman-computer interaction. _96196 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
700 | 1 |
_aGreenberg, Saul. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _978691 |
|
710 | 2 |
_aSpringerLink (Online service) _978692 |
|
773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031010804 |
776 | 0 | 8 |
_iPrinted edition: _z9783031033360 |
830 | 0 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 _978693 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-02208-1 |
912 | _aZDB-2-SXSC | ||
942 | _cEBK | ||
999 |
_c84637 _d84637 |