000 | 03128nam a22005775i 4500 | ||
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001 | 978-3-319-04954-0 | ||
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007 | cr nn 008mamaa | ||
008 | 140128s2014 gw | s |||| 0|eng d | ||
020 |
_a9783319049540 _9978-3-319-04954-0 |
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024 | 7 |
_a10.1007/978-3-319-04954-0 _2doi |
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_aFrontiers in Gaming Simulation _h[electronic resource] : _b44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers / _cedited by Sebastiaan A. Meijer, Riitta Smeds. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2014. |
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300 |
_aXII, 265 p. 36 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v8264 |
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505 | 0 | _aFrontiers in gaming simulation for education -- Frontiers in gaming simulation for design and experimentation -- Frontiers in gaming simulation for transportation and logistics -- Professionalism and business in gaming simulation. | |
520 | _aThis book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer communication systems. | |
650 | 0 | _aSoftware engineering. | |
650 | 0 | _aAlgorithms. | |
650 | 0 | _aInformation storage and retrieval. | |
650 | 0 | _aArtificial intelligence. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aComputer Communication Networks. |
650 | 2 | 4 | _aInformation Systems Applications (incl. Internet). |
650 | 2 | 4 | _aArtificial Intelligence (incl. Robotics). |
650 | 2 | 4 | _aSoftware Engineering. |
650 | 2 | 4 | _aAlgorithm Analysis and Problem Complexity. |
650 | 2 | 4 | _aInformation Storage and Retrieval. |
700 | 1 |
_aMeijer, Sebastiaan A. _eeditor. |
|
700 | 1 |
_aSmeds, Riitta. _eeditor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783319049533 |
830 | 0 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v8264 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-04954-0 |
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