Normal view MARC view ISBD view

Human-Experiential Design of Presence in Everyday Blended Reality [electronic resource] : Living in the Here and Now / by John Waterworth, Kei Hoshi.

By: Waterworth, John [author.].
Contributor(s): Hoshi, Kei [author.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Human-Computer Interaction Series: Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Description: XI, 105 p. 23 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319303345.Subject(s): Computer science | User interfaces (Computer systems) | Computer Science | User Interfaces and Human Computer InteractionAdditional physical formats: Printed edition:: No titleDDC classification: 005.437 | 4.019 Online resources: Click here to access online
Contents:
Part I - Living in Mixed Reality -- Introduction: Divided Presence in Mixed Reality -- The Problems of Design -- Part II - Human-Experiential Design -- The Foundations of Human-experiential Design.-Designing with Blends -- Bridging Contextual Gaps with Blended Reality Spaces -- Part III - Blending Reality.-Designing Blended Reality Spaces -- Acting and Interacting in the Here and Now -- Index.
In: Springer eBooksSummary: This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital. Our sense of presence in the here and now has become fragmented, and yet earlier design approaches reinforced the problem, rather than leading to improvements. The authors address these issues by laying out a new human computer interaction (HCI) design approach - human-experiential design - rooted in a return to first principles of how people understand the world, both consciously and unconsciously. The application of this approach to the design of blended reality spaces is described in detail. Examples and scenarios of designing them to overcome the problems inherent in a variety of mixed reality settings are provided. Human-Experiential Design of Presence in Everyday Blended Reality will appeal to undergraduate and graduate students and researchers in interaction design, psychology, HCI and computer application studies, as well as practicing interaction designers and computer professionals. It will also be of interest to communication, media and urban design students, and to all readers with an interest in the technology-mediated future.
    average rating: 0.0 (0 votes)
No physical items for this record

Part I - Living in Mixed Reality -- Introduction: Divided Presence in Mixed Reality -- The Problems of Design -- Part II - Human-Experiential Design -- The Foundations of Human-experiential Design.-Designing with Blends -- Bridging Contextual Gaps with Blended Reality Spaces -- Part III - Blending Reality.-Designing Blended Reality Spaces -- Acting and Interacting in the Here and Now -- Index.

This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital. Our sense of presence in the here and now has become fragmented, and yet earlier design approaches reinforced the problem, rather than leading to improvements. The authors address these issues by laying out a new human computer interaction (HCI) design approach - human-experiential design - rooted in a return to first principles of how people understand the world, both consciously and unconsciously. The application of this approach to the design of blended reality spaces is described in detail. Examples and scenarios of designing them to overcome the problems inherent in a variety of mixed reality settings are provided. Human-Experiential Design of Presence in Everyday Blended Reality will appeal to undergraduate and graduate students and researchers in interaction design, psychology, HCI and computer application studies, as well as practicing interaction designers and computer professionals. It will also be of interest to communication, media and urban design students, and to all readers with an interest in the technology-mediated future.

There are no comments for this item.

Log in to your account to post a comment.