End-User Development 7th International Symposium, IS-EUD 2019, Hatfield, UK, July 10-12, 2019, Proceedings / [electronic resource] :
edited by Alessio Malizia, Stefano Valtolina, Anders Morch, Alan Serrano, Andrew Stratton.
- 1st ed. 2019.
- XIII, 256 p. 88 illus., 84 illus. in color. online resource.
- Programming and Software Engineering, 11553 2945-9168 ; .
- Programming and Software Engineering, 11553 .
End-user development and Internet of Things (IoT) -- End-user development in daily life -- Technologies and infrastructures for end-user development -- Methods and tools for end-user development -- Empirical studies of end-user development -- Crowd sourcing design and development work -- Recommender systems to support end-user development -- Cultures of participation and meta-design approaches -- Open ended design -- Web 2.0 and mash-up technologies enabling end-user development -- End-user development and robots -- End-user development of context-dependent applications -- Technology acceptance and adoption studies -- Evaluation of end-user development technologies -- End-users as designers of interactive systems and environments.
This book constitutes the refereed proceedings of the 7th International Symposium on End-User Development, IS-EUD 2017, held in Hatfield, UK, in July 2019. The 9 full papers and 8 short papers presented were carefully reviewed and selected from 35 submissions. The papers discuss progress in research around end-user development through, or towards, methods, socio-technical environments, intelligent agents, as well as the most effective end-user programming paradigms for smart environments. Papers and submissions in all categories addressed this specific theme together with topics that have been traditionally covered by the broader themes of end-user development, such as domain specific tools, spreadsheets, educational applications, and end user aspects.
9783030247812
10.1007/978-3-030-24781-2 doi
Software engineering. Computer networks . Computers, Special purpose. Artificial intelligence. Compilers (Computer programs). Computer programming. Software Engineering. Computer Communication Networks. Special Purpose and Application-Based Systems. Artificial Intelligence. Compilers and Interpreters. Programming Techniques.