Artificial Intelligence in Music, Sound, Art and Design [electronic resource] : 11th International Conference, EvoMUSART 2022, Held as Part of EvoStar 2022, Madrid, Spain, April 20-22, 2022, Proceedings / edited by Tiago Martins, Nereida Rodríguez-Fernández, Sérgio M. Rebelo.
Contributor(s): Martins, Tiago [editor.] | Rodríguez-Fernández, Nereida [editor.] | Rebelo, Sérgio M [editor.] | SpringerLink (Online service).
Material type: BookSeries: Lecture Notes in Computer Science: 13221Publisher: Cham : Springer International Publishing : Imprint: Springer, 2022Edition: 1st ed. 2022.Description: XI, 417 p. 180 illus., 143 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783031037894.Subject(s): Computer science | Computers | Image processing -- Digital techniques | Computer vision | Software engineering | Computer engineering | Computer networks | Theory of Computation | Computing Milieux | Computer Imaging, Vision, Pattern Recognition and Graphics | Software Engineering | Computer Engineering and NetworksAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 004.0151 Online resources: Click here to access online In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.No physical items for this record
This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
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