HCI in Games: Experience Design and Game Mechanics (Record no. 86543)
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fixed length control field | 05963nam a22005775i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-030-77277-2 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | DE-He213 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240730165811.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210602s2021 sz | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9783030772772 |
-- | 978-3-030-77277-2 |
024 7# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 10.1007/978-3-030-77277-2 |
Source of number or code | doi |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.76.A65 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | UB |
Source | bicssc |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | COM005000 |
Source | bisacsh |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | UX |
Source | thema |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 005.3 |
Edition number | 23 |
245 10 - TITLE STATEMENT | |
Title | HCI in Games: Experience Design and Game Mechanics |
Medium | [electronic resource] : |
Remainder of title | Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part I / |
Statement of responsibility, etc. | edited by Xiaowen Fang. |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2021. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Cham : |
Name of producer, publisher, distributor, manufacturer | Springer International Publishing : |
-- | Imprint: Springer, |
Date of production, publication, distribution, manufacture, or copyright notice | 2021. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | XXIII, 423 p. 122 illus., 91 illus. in color. |
Other physical details | online resource. |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
347 ## - DIGITAL FILE CHARACTERISTICS | |
File type | text file |
Encoding format | |
Source | rda |
490 1# - SERIES STATEMENT | |
Series statement | Information Systems and Applications, incl. Internet/Web, and HCI, |
International Standard Serial Number | 2946-1642 ; |
Volume/sequential designation | 12789 |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Toward a Theory-Driven Model of Emotional Interaction Design in Mobile Games Research -- A Specific Measurable Model - How Can Test Results be Influenced by Interactive Prototypes and Design Manuscripts? -- HEROES: an Action Game enabling Players With and Without Disabilities to Play Together -- Gaze as a Navigation and Control Mechanism in Third-Person Shooter Video Games -- Foresthlon: Investigating Gender Experience through a Hybrid BCI Game -- Research on User Experience Optimization for Tutorial Design of Battle Royale Games Based on Grey AHP Theory -- Horror Ludens: Using Fear to Construct Meaning in Video Games -- Persuasive Technology in Games: A Brief Review and Reappraisa -- Analyzing and Prioritizing Usability Issues in Games -- The Design of Buttons in MMO Mobile Game's Battle Interface -- esearch on the Quantization of User Experience of Spectator Mode in Moba Games -- Computer-Aided Games-Based Learning for Children with Autism -- Analysis of the Competitiveness of Asymmetric Gamesin the Market -- A Systematic Review of the Effect of Gamification on Adherence across Disciplines -- An Exploration of the Fear of Attack Strategy in Chess and its Influence on Class-A Players of Different Chess Personalities: An Exploration Using Virtual Humans -- The Factorial Structure and Underlying Contributors of Parents' Behavioral Involvement in Children's Video Game Use -- In-Game Virtual Consumption and Online Video Game Addiction: A Conceptual Model -- Player Types and Game Element Preferences: Investigating the Relationship with the Gamification User Types HEXAD Scale -- The Foundations and Frontiers of Research on the Effect of Video Games on Child Development: A Scientometrics and Knowledge-Mapping Analysis Based on CiteSpace -- Using Neural-Network-Driven Image Recognition Software to Detect Emotional Reactions in the Face of a Player while Playing a Horror Video Game -- Exploratory and Confirmatory Factor Analysis of the Chinese Young Children's Video-gaming Questionnaire -- Using Multiple Data Streams in Executive Function Training Games to Optimize Outcomes for Neurodiverse Populations -- Gameplay as Network: Understanding the Consequences of Automation on Play and Use -- Hitboxes: A Survey about Collision Detection in Video Games -- Adaptive Gamification and its Impact on Performance -- Designing Interactive Storytelling Games to Teach Computational Thinking -- In-Game Advertising: Brand Integration and Player Involvement as Key Influencing Factors on Brand Recall -- Detecting Real-Time Correlated Simultaneous Events in Microblogs: The case of Men's Olympic Football -- UNITY-Things: An Internet-of-Things Software Framework Integrating Arduino-Enabled Remote Devices with the UNITY Game Engine -- The Effects of Vibration on Assisting Game Play and Improving Player Engagement when Lacking Sound -- Investigating the Impact of Task Significance on Task Engagement and Enjoyment in Digital Games. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of HCI-Games 2021, Part I, are organized in topical sections named: Experience Design in Games; User Engagement and Game Impact; Game Mechanics. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Application software. |
9 (RLIN) | 90654 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer systems. |
9 (RLIN) | 90655 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | User interfaces (Computer systems). |
9 (RLIN) | 11681 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Human-computer interaction. |
9 (RLIN) | 6196 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer networks . |
9 (RLIN) | 31572 |
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer and Information Systems Applications. |
9 (RLIN) | 90656 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer System Implementation. |
9 (RLIN) | 38514 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | User Interfaces and Human Computer Interaction. |
9 (RLIN) | 31632 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer Communication Networks. |
9 (RLIN) | 90657 |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Fang, Xiaowen. |
Relator term | editor. |
Relationship | edt |
-- | http://id.loc.gov/vocabulary/relators/edt |
9 (RLIN) | 90658 |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | SpringerLink (Online service) |
9 (RLIN) | 90659 |
773 0# - HOST ITEM ENTRY | |
Title | Springer Nature eBook |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Printed edition: |
International Standard Book Number | 9783030772765 |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Printed edition: |
International Standard Book Number | 9783030772789 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Information Systems and Applications, incl. Internet/Web, and HCI, |
International Standard Serial Number | 2946-1642 ; |
Volume/sequential designation | 12789 |
9 (RLIN) | 90660 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://doi.org/10.1007/978-3-030-77277-2">https://doi.org/10.1007/978-3-030-77277-2</a> |
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912 ## - | |
-- | ZDB-2-LNC |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks-Lecture Notes in CS |
No items available.