Learner-Centered Design of Computing Education (Record no. 85314)

000 -LEADER
fixed length control field 03512nam a22005055i 4500
001 - CONTROL NUMBER
control field 978-3-031-02216-6
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240730164119.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220601s2016 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783031022166
-- 978-3-031-02216-6
082 04 - CLASSIFICATION NUMBER
Call Number 005.437
082 04 - CLASSIFICATION NUMBER
Call Number 004.019
100 1# - AUTHOR NAME
Author Guzdial, Mark.
245 10 - TITLE STATEMENT
Title Learner-Centered Design of Computing Education
Sub Title Research on Computing for Everyone /
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2016.
300 ## - PHYSICAL DESCRIPTION
Number of Pages XVIII, 147 p.
490 1# - SERIES STATEMENT
Series statement Synthesis Lectures on Human-Centered Informatics,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Preface -- Acknowledgments -- What Does Computing for Everyone Mean? -- The Challenges of Learning Programming -- Computational Thinking and Using Programming to Learn -- Media Computation and Contextualized Computing Education -- Adults as Computing Learners -- Learner-Centered Computing Education for Computer Science Majors -- Steps Toward Computing for Everyone -- Bibliography -- Author's Biography -- Index .
520 ## - SUMMARY, ETC.
Summary, etc Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1007/978-3-031-02216-6
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2016.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Human-computer interaction.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- User Interfaces and Human Computer Interaction.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 1946-7699
912 ## -
-- ZDB-2-SXSC

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