Human Computation (Record no. 84809)
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000 -LEADER | |
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fixed length control field | 03915nam a22005295i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-031-01555-7 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240730163627.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 220601s2011 sz | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783031015557 |
-- | 978-3-031-01555-7 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 006.3 |
100 1# - AUTHOR NAME | |
Author | Law, Edith. |
245 10 - TITLE STATEMENT | |
Title | Human Computation |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2011. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | XIII, 105 p. |
490 1# - SERIES STATEMENT | |
Series statement | Synthesis Lectures on Artificial Intelligence and Machine Learning, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Introduction -- Human Computation Algorithms -- Aggregating Outputs -- Task Routing -- Understanding Workers and Requesters -- The Art of Asking Questions -- The Future of Human Computation. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the Web to perform complex computation. There are various genres of human computation applications that exist today. Games with a purpose (e.g., the ESP Game) specifically target online gamers who generate useful data (e.g., image tags) while playing an enjoyable game. Crowdsourcing marketplaces (e.g., Amazon Mechanical Turk) are human computation systems that coordinate workers to perform tasks in exchange for monetary rewards. In identity verification tasks, users perform computation in order to gain access to some online content; an example is reCAPTCHA, which leverages millions of users who solve CAPTCHAs every day to correct words in books that optical character recognition (OCR) programs fail to recognize with certainty. This book is aimed at achieving four goals: (1) defining human computation as a research area; (2) providing a comprehensive review of existing work; (3) drawing connections to a wide variety of disciplines, including AI, Machine Learning, HCI, Mechanism/Market Design and Psychology, and capturing their unique perspectives on the core research questions in human computation; and (4) suggesting promising research directions for the future. Table of Contents: Introduction / Human Computation Algorithms / Aggregating Outputs / Task Routing / Understanding Workers and Requesters / The Art of Asking Questions / The Future of Human Computation. |
700 1# - AUTHOR 2 | |
Author 2 | von Ahn, Luis. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1007/978-3-031-01555-7 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cham : |
-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2011. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
347 ## - | |
-- | text file |
-- | |
-- | rda |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Machine learning. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Neural networks (Computer science) . |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Machine Learning. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mathematical Models of Cognitive Processes and Neural Networks. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 1939-4616 |
912 ## - | |
-- | ZDB-2-SXSC |
No items available.