Playable Cities (Record no. 79241)
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000 -LEADER | |
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fixed length control field | 03437nam a22005775i 4500 |
001 - CONTROL NUMBER | |
control field | 978-981-10-1962-3 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220801221042.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 161014s2017 si | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9789811019623 |
-- | 978-981-10-1962-3 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 006.3 |
245 10 - TITLE STATEMENT | |
Title | Playable Cities |
Sub Title | The City as a Digital Playground / |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2017. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | X, 253 p. 73 illus., 71 illus. in color. |
490 1# - SERIES STATEMENT | |
Series statement | Gaming Media and Social Effects, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Introduction to Playable Cities -- Creative Tourism, Social Tourism and Playful Smart Cities -- Playful Urban Interventions -- Game Engine in Urban Planning and Citizen Participation -- Thirdplaceness -- Mischief Humor in Playable Cities -- Digital Cartography for Playable Cities -- Development of Pervasive Games -- Urban Game: Operation Noose -- Engaging with the City through Urban Data Games -- Experimentation and Playfulness. |
520 ## - SUMMARY, ETC. | |
Summary, etc | This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events. |
700 1# - AUTHOR 2 | |
Author 2 | Nijholt, Anton. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1007/978-981-10-1962-3 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Singapore : |
-- | Springer Nature Singapore : |
-- | Imprint: Springer, |
-- | 2017. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
347 ## - | |
-- | text file |
-- | |
-- | rda |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computational intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User interfaces (Computer systems). |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Human-computer interaction. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science—Mathematics. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Sociology, Urban. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computational Intelligence. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mathematical Applications in Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Urban Sociology. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 2197-9693 |
912 ## - | |
-- | ZDB-2-ENG |
912 ## - | |
-- | ZDB-2-SXE |
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