Mood and mobility : (Record no. 73451)
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000 -LEADER | |
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fixed length control field | 04657nam a2201057 i 4500 |
001 - CONTROL NUMBER | |
control field | 7453981 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220712204849.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 160512s2016 mau ob 001 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780262330893 |
-- | MyiLibrary |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | hardcover |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | hardcover |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 004.01/9 |
100 1# - AUTHOR NAME | |
Author | Coyne, Richard, |
245 10 - TITLE STATEMENT | |
Title | Mood and mobility : |
Sub Title | navigating theemotional spaces of digital social networks / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 PDF (x, 378 pages). |
520 ## - SUMMARY, ETC. | |
Summary, etc | We are active with our mobile devices; we play games, watch films, listen to music, check social media, and tap screens and keyboards while we are on the move. In Mood and Mobility, Richard Coyne argues that not only do we communicate, process information, and entertain ourselves through devices and social media; we also receive, modify, intensify, and transmit moods. Designers, practitioners, educators, researchers, and users should pay more attention to the moods created around our smartphones, tablets, and laptops.Drawing on research from a range of disciplines, including experimental psychology, phenomenology, cultural theory, and architecture, Coyne shows that users of social media are not simply passive receivers of moods; they are complicit in making moods. Devoting each chapter to a particular mood -- from curiosity and pleasure to anxiety and melancholy -- Coyne shows that devices and technologies do affect people's moods, although not always directly. He shows that mood effects are transitional; different moods suit different occasions, and derive character from emotional shifts. Furthermore, moods are active; we enlist all the resources of human sociability to create moods. And finally, the discourse about mood is deeply reflexive; in a kind of meta-moodiness, we talk about our moods and have feelings about them. Mood, in Coyne's distinctive telling, provides a new way to look at the ever-changing world of ubiquitous digital technologies. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Psychological aspects. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Psychological aspects. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Design. |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=7453981 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cambridge, Massachusetts ; |
-- | London, England : |
-- | The MIT Press, |
-- | [2016] |
264 #2 - | |
-- | [Piscataqay, New Jersey] : |
-- | IEEE Xplore, |
-- | [2016] |
336 ## - | |
-- | text |
-- | rdacontent |
337 ## - | |
-- | electronic |
-- | isbdmedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
588 ## - | |
-- | Description based on PDF viewed 05/12/2016. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Digital media. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Human-computer interaction |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Mood (Psychology) |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Online social networks |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Web sites |
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-- | Social network services |
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-- | Space exploration |
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-- | Spinning |
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-- | TV |
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-- | Earth |
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-- | Electronic mail |
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-- | Feeds |
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-- | Internet |
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-- | Mobile communication |
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-- | Mood |
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-- | Motion pictures |
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-- | Navigation |
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-- | Pervasive computing |
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-- | Smart phones |
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