Parallel Computing Architectures and APIs (Record no. 72357)
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fixed length control field | 07554cam a2200565Mu 4500 |
001 - CONTROL NUMBER | |
control field | 9781351029223 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220711212851.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 191207s2019 xx o 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781351029216 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1351029215 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781351029223 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1351029223 |
-- | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781351029209 |
-- | (electronic bk. : EPUB) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1351029207 |
-- | (electronic bk. : EPUB) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781351029193 |
-- | (electronic bk. : Mobipocket) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 1351029193 |
-- | (electronic bk. : Mobipocket) |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 005.275 |
100 1# - AUTHOR NAME | |
Author | Kale, Vivek. |
245 10 - TITLE STATEMENT | |
Title | Parallel Computing Architectures and APIs |
Sub Title | IoT Big Data Stream Processing. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication | Milton : |
Publisher | CRC Press LLC, |
Year of publication | 2019. |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 online resource (407 p.) |
500 ## - GENERAL NOTE | |
Remark 1 | Description based upon print version of record. |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Cover; Half Title; Title Page; Copyright Page; Dedication; Contents; Preface; Acknowledgments; Author; 1: Uniprocessor Computers; 1.1 Types of Computers; 1.1.1 Microcomputers; 1.1.2 Midrange Computers; 1.1.3 Mainframe Computers; 1.1.4 Supercomputers; 1.2 Computer System; 1.2.1 Hardware; 1.2.2 Software; 1.2.3 Network; 1.3 Hardware and Software Logical Equivalence; 1.4 Ladder of Abstraction; 1.4.1 Modeling-Level Architecture; 1.4.2 Algorithm-Level Architecture; 1.4.3 High-Level Architecture; 1.4.4 Assembly-Level Architecture; 1.4.5 System or Instruction Set Architecture-Level Architecture |
505 8# - FORMATTED CONTENTS NOTE | |
Remark 2 | 1.4.6 Machine or Microarchitecture-Level Architecture1.4.7 Control or Logic-Level Architecture; 1.4.8 Device-Level Architecture; 1.5 Application Programming Interfaces; 1.6 Summary; 2: Processor Physics and Moore's Law; 2.1 Speed of Processing and Power Problem; 2.2 Area, Delay, and Power Consumption; 2.2.1 Area Consumption; 2.2.2 Delay Consumption; 2.2.3 Power Consumption; 2.3 Area, Latency, and Power Trade-offs; 2.3.1 Area versus Delay Trade-off; 2.3.2 Delay versus Power Trade-off; 2.3.3 Area versus Delay versus Power Trade-off; 2.4 Moore's Law; 2.4.1 Leveraging Moore's Law |
505 8# - FORMATTED CONTENTS NOTE | |
Remark 2 | 2.4.1.1 Reconfigurable Computing2.5 Performance Wall; 2.5.1 Power Wall; 2.5.2 Memory Wall; 2.5.3 Instruction-Level Parallelism Wall; 2.6 Summary; Section I: Genesis of Parallel Computing; 3: Processor Basics; 3.1 Processor; 3.2 Aspects of Processor Performance; 3.2.1 Potential for Speedup; 3.2.2 Scalability; 3.2.3 Speedup versus Communication Overhead; 3.3 Enhancing Uniprocessor Performance; 3.3.1 Improving CPU Performance; 3.3.2 Increasing Processor Clock Frequency; 3.3.3 Parallelizing Arithmetic Logic Unit (ALU) Structure; 3.3.4 Pipelining; 3.3.5 Memory Hierarchy; 3.3.5.1 Cache Memory |
505 8# - FORMATTED CONTENTS NOTE | |
Remark 2 | 3.3.6 Very Long Instruction Word (VLIW) Processors3.3.7 Superscalarity; 3.3.8 Instruction-Level Parallelism; 3.3.9 Multicore Architectures; 3.3.10 Multithreading; 3.4 Summary; 4: Networking Basics; 4.1 Network Principles; 4.1.1 Protocol; 4.1.2 Protocol Layers; 4.1.3 Protocol Suite; 4.1.4 Datagram; 4.2 Types of Networks; 4.2.1 Personal Area Networks; 4.2.2 Local Area Networks; 4.2.3 Metropolitan Area Networks; 4.2.4 Wide Area Networks; 4.3 Network Models; 4.3.1 OSI Reference Model; 4.3.2 TCP/IP Reference Model; 4.3.2.1 Link Layer; 4.3.2.2 Internet Layer; 4.3.2.3 Transport Layer |
505 8# - FORMATTED CONTENTS NOTE | |
Remark 2 | 4.3.2.4 Application Layer4.4 Interconnection Networks; 4.4.1 Ethernet; 4.4.2 Switches; 4.5 Summary; 5: Distributed Systems Basics; 5.1 Distributed Systems; 5.1.1 Distributed Computing; 5.1.1.1 System Architectural Styles; 5.1.1.2 Software Architectural Styles; 5.1.1.3 Technologies for Distributed Computing; 5.2 Distributed System Benefits; 5.3 Distributed Computation Systems; 5.4 Summary; Section II: Road to Parallel Computing; 6: Parallel Systems; 6.1 Flynn's Taxonomy for Parallel Computer Architectures; 6.2 Types of Parallel Computers; 6.2.1 Shared Memory Multiprocessor Systems |
500 ## - GENERAL NOTE | |
Remark 1 | 6.2.2 Distributed Memory Multicomputers |
520 ## - SUMMARY, ETC. | |
Summary, etc | Parallel Computing Architectures and APIs: IoT Big Data Stream Processing commences from the point high-performance uniprocessors were becoming increasingly complex, expensive, and power-hungry. A basic trade-off exists between the use of one or a small number of such complex processors, at one extreme, and a moderate to very large number of simpler processors, at the other. When combined with a high-bandwidth, interprocessor communication facility leads to significant simplification of the design process. However, two major roadblocks prevent the widespread adoption of such moderately to massively parallel architectures: the interprocessor communication bottleneck, and the difficulty and high cost of algorithm/software development. One of the most important reasons for studying parallel computing architectures is to learn how to extract the best performance from parallel systems. Specifically, you must understand its architectures so that you will be able to exploit those architectures during programming via the standardized APIs. This book would be useful for analysts, designers and developers of high-throughput computing systems essential for big data stream processing emanating from IoT-driven cyber-physical systems (CPS). This pragmatic book: Devolves uniprocessors in terms of a ladder of abstractions to ascertain (say) performance characteristics at a particular level of abstraction Explains limitations of uniprocessor high performance because of Moore's Law Introduces basics of processors, networks and distributed systems Explains characteristics of parallel systems, parallel computing models and parallel algorithms Explains the three primary categorical representatives of parallel computing architectures, namely, shared memory, message passing and stream processing Introduces the three primary categorical representatives of parallel programming APIs, namely, OpenMP, MPI and CUDA Provides an overview of Internet of Things (IoT), wireless sensor networks (WSN), sensor data processing, Big Data and stream processing Provides introduction to 5G communications, Edge and Fog computing Parallel Computing Architectures and APIs: IoT Big Data Stream Processing discusses stream processing that enables the gathering, processing and analysis of high-volume, heterogeneous, continuous Internet of Things (IoT) big data streams, to extract insights and actionable results in real time. Application domains requiring data stream management include military, homeland security, sensor networks, financial applications, network management, web site performance tracking, real-time credit card fraud detection, etc. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://www.taylorfrancis.com/books/9781351029223 |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
588 ## - | |
-- | OCLC-licensed vendor bibliographic record. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Parallel programming (Computer science) |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer programming. |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | COMPUTERS / General |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | COMPUTERS / Computer Graphics / Game Programming & Design |
650 #7 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | COMPUTERS / Information Technology |
No items available.