Augmented Reality, Virtual Reality, and Computer Graphics 6th International Conference, AVR 2019, Santa Maria al Bagno, Italy, June 24-27, 2019, Proceedings, Part I / [electronic resource] :
edited by Lucio Tommaso De Paolis, Patrick Bourdot.
- 1st ed. 2019.
- XXIV, 411 p. 209 illus., 187 illus. in color. online resource.
- Image Processing, Computer Vision, Pattern Recognition, and Graphics, 11613 3004-9954 ; .
- Image Processing, Computer Vision, Pattern Recognition, and Graphics, 11613 .
The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry. .
9783030259655
10.1007/978-3-030-25965-5 doi
Image processing--Digital techniques.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Computers, Special purpose.
Computer networks .
Robotics.
Education--Data processing.
Computer Imaging, Vision, Pattern Recognition and Graphics.
User Interfaces and Human Computer Interaction.
Special Purpose and Application-Based Systems.
Computer Communication Networks.
Robotics.
Computers and Education.
TA1501-1820 TA1634
006
The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry. .
9783030259655
10.1007/978-3-030-25965-5 doi
Image processing--Digital techniques.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Computers, Special purpose.
Computer networks .
Robotics.
Education--Data processing.
Computer Imaging, Vision, Pattern Recognition and Graphics.
User Interfaces and Human Computer Interaction.
Special Purpose and Application-Based Systems.
Computer Communication Networks.
Robotics.
Computers and Education.
TA1501-1820 TA1634
006